Changelog

What's new on Pablit

Release notes, model updates, and feature drops.
CustomizeOctober 26, 2026

Customize, in three columns

On a computer, the page where you put a design on a product now reads left to right: your options on the left, the product in the middle, and a side panel on the right with tabs for Pablit, Photos, Size guide and Versions. Chat, previews and the size chart sit beside the product, and the size guide shows the chart for the product on screen. On a phone the same page is shorter and says each thing once. A few smaller changes came with it: no size is picked for you, your product, colour, size and placements are kept if you leave and come back, and the price on the button is the price you pay, with the one-time setup for an embroidered piece included.

AIOctober 25, 2026

One set of Studio settings for every model

Pablit Vision Pro 2, Fuse, Ultra and Clarity now share one set of settings in the Studio, in the same order on a computer and a phone: how much effort to put in, whether the design is made for a product (tuned for print: the artwork alone, with clean edges) or is a general picture, and, only where they change the result, whether it covers the whole product, comes back as a cutout, or takes another shape. The price beside each choice is the price you are charged. Pablit in chat offers the same models with the same settings. Draw now opens in its own full-screen window and turns a sketch into a design with Vision Pro 2 or Ultra. Ultra moved to a newer engine and costs 14 credits, or 17 when made for a product. Pablit Flash has been retired.

AppOctober 19, 2026

The Pablit app: join the waitlist

A Pablit app for iPhone and Android is coming. Open pablit.com/app while signed in and tap Notify me for your phone to join the waitlist and hear when it is out. Until then, Pablit already works from your Home Screen, and the same page shows how to add it from Safari on an iPhone or Chrome on Android.

OrdersOctober 18, 2026

25 or more of one product costs less a piece

On many products, ordering 25 or more of the same product in one checkout now lowers the price of every piece. Sizes, colours and designs on the same product all count together, so every shirt on a team can carry its own name or number. There is no code to enter: the lower price shows while you customise, in your cart and at checkout, and your cart shows how many more reach the next step. The Bulk page explains what counts together and what does not.

CreateOctober 13, 2026

Fix a design without starting over

Adjust, in the Studio and in Customize, gives you five exact tools that cost nothing and use no AI. Crop and Rotate work on any design; on a design with a transparent background, Lines makes the lines thicker or thinner, Colour recolours them, and Space sets how much room sits around the art. You see a live preview, and Done saves the result as a new private design, so the original is untouched. When a change does need AI, you can now brush over the part of the picture you want changed and describe the change for just that part.

OrdersOctober 9, 2026

Approvals, gift notes and help when something goes wrong

When an embroidered piece needs a quick look before it is stitched, your order page shows your design beside how it will be stitched, with Approve and make it or Ask for a change. There is no rush: if we have not heard from you by the date shown, we make it as shown. At checkout you can mark an order as a gift and add a note to the packing slip, which shows no prices. Order pages say when an order should arrive, you can fix a typo in the address until we start making your piece, and if something is not right when it arrives (damaged, not what you ordered, or never arrived), Report a problem on the order page walks you through telling us, with photos.

ShopOctober 6, 2026

The Shop: finished pieces, ready to buy

The Shop is open, with pieces we designed ourselves: tees, mugs, a puzzle, a desk mat, a candle, a cap and more, each checked to look sharp at the size it is made. Open one to see it up close, pick a size and buy it. On a phone, the Shop has its own tab in the bar at the bottom of the screen. The Gallery stays the place to browse and remix what members make.

SellingSeptember 29, 2026

Sell what you make, from your own shop

You can now sell your Pablit designs from your own Etsy shop. Connect the shop, pick a product you made here, and we build the listing for you; it waits in your shop until you say go. When someone buys, they pay on Etsy and Etsy pays you. We make the piece for that order and ship it, and the tracking reaches Etsy by itself. You keep what is left after Etsy's fees and our charge for making and shipping it. For now we ship to buyers in the United States. Selling is in beta, and the selling guide covers pricing, what sells, and staying clear of other people's trademarks.

The term ‘Etsy’ is a trademark of Etsy, Inc. This Application uses Etsy’s API, but is not endorsed or certified by Etsy.

CreditsSeptember 29, 2026

Credits by the month or the year

Alongside one-time packs, credits now come as a plan: Mini, Basic, Standard or Pro, paid monthly or yearly. A monthly plan costs less per credit than the same-size pack, and a yearly plan costs ten months' price for twelve months of credits, all added up front. Credits from a plan never expire, so a quiet month carries over, and you can cancel any time from your profile.

ChatAugust 7, 2026

Make a design by talking to Pablit

Create now opens on a chat with Pablit. Say what you have in mind, and Pablit makes the design and shows it on products, then hands you to the full editor or your cart when you are ready. Every step that costs credits shows its price. The Studio is one tap away for anyone who would rather set every option by hand.

IdentityJuly 31, 2026

They are QR codes and barcodes

Scannable designs are now called what they are — a QR code, or a barcode for UPC, EAN and ISBN. The old name read as jargon, and it caused a real problem: the image model sometimes read it as an audio equalizer and drew a frequency chart instead of your card. Nothing about how they work has changed, and every design you have already made is untouched.

GalleryJuly 29, 2026

The Gallery is now a wall of designs

The Gallery has been rebuilt around the work itself. Designs are bigger, sit edge to edge in a staggered layout instead of a uniform grid of small squares, and nothing frames them any more — no panel, no borders, no captions sitting under every tile. Hover a design and the details you actually want fade in over it: who made it, how many likes it has, and the buttons to put it on a product or use it as inspiration. The row of garment filters is gone from Designs, where it never made sense — filtering artwork by t-shirt or hoodie is a question about products, so it now lives on the Products tab only. Browsing feels different too: the page scrolls as one page rather than a panel inside a page, while the search box and the Featured / Newest / Popular controls stay pinned at the top so you can re-sort without scrolling back up.

GalleryJuly 29, 2026

Design details, tidied up

Opening a design gives you a cleaner panel. The prompt sits at the top where you can read and copy it, comments open on their own when a design has any — so you see the conversation without hunting for it — and the empty space that used to sit under a design with no comments is gone. If nobody has commented yet, it says so in a way you can actually read, and invites you to be first.

RewardsMay 11, 2026

Referral rewards (experimental)

Tap Share Pablit on the feed — sidebar on desktop, mid-feed banner on mobile — to copy your invite link. Anyone who signs up through it and makes their first design earns you 5 credits, automatic, no claim flow. The credits land in your wallet with a Referral tag in transaction history and your notifications bell pings within ~30 seconds. Capped at 10 successful referrals per month while we watch how it behaves. Experimental means we may tune the amount, the cap, or the trigger as we learn — if anything feels off, reach out via support.

CustomizeMay 11, 2026

Customize page got a real redesign

The page where you put your design on a product is much calmer now. Mobile got the biggest lift — it's a tab-based layout with a sticky guidance strip at the top that walks you through what to do next: pick a product, position your design, choose size and color, place the order. The product picker dropped the chunky header card that was eating half the screen, the "Your Design" overlay reads more naturally against the mockup, and the action bar at the bottom is a clean hero button plus a tidy icon tray instead of three competing buttons. Most useful little change: Remove Background is now a button right next to Edit on every design, so you don't have to bounce back to Create to clean the background before applying. A pile of small fixes too — edit layers persist their image reference correctly across every add, mockup loading cards no longer overflow their tile, and the picker buttons are now properly readable on every screen size.

AccountMay 11, 2026

My Orders, one tap from anywhere

Your account menu (top-right avatar) now has a direct My Orders link, so checking on a shipment doesn't take three taps. The orders page itself got better fulfillment detail — you can tell at a glance whether something is being made, packed, or already in the mail. Status badges are quieter and easier to scan when you have many orders open at once.

DocsMay 11, 2026

AI Guide and Credits Guide refreshed end-to-end

Both guides were drifting badly — wrong prices, missing models, advice that no longer matched the platform. They now pull pricing straight from the live constants (so they can't drift again) and the AI Guide is rebuilt around the actual workflow in plain language: pick a model, prompt it well, run Remove Background (don't skip this — the 2-credit cut-out fixes the faint white halo AI almost always leaves behind, which would otherwise print as a visible square around your art), then hit "Put on a product". New sections explain how your design actually ends up on a shirt (ink soaked into cotton, dye baked into polyester, stitched in thread — no jargon), what changes between the preview and the real product, six copy-paste workflow recipes for the most common product types, a full "Editing Without Losing Your Design" section with preset prompts for swapping objects, fixing text, changing backgrounds, and recoloring without redrawing, plus a brand-new "Actually Selling Your Designs" section with research-backed advice on niches, volume, and what kinds of designs actually move units in 2026.

FeedMay 9, 2026

Bulk creations now live as feed carousels

Generate multiple variations in one shot and they now show up as a single swipeable carousel in the feed — dots, drag thresholds, the works — instead of collapsing to the first image. Tap any tile and the modal carousels too. While we were in the area: the credits-success page now gives you 8 seconds with a Stay-here link instead of rushing you off, the design editor warns before discarding unsaved layout changes, and failed generations now spell out that credits were refunded so you don't have to check your wallet.

PolicyMay 9, 2026

Refund policy: defects vs. normal print variance, spelled out

Physical products are made-to-order, which means all sales are final. We replace items only when it's clearly our fault — wrong product shipped, damage on arrival, mis-stitched embroidery, or anything outside our published print tolerances. Change of mind, wrong size selected at checkout, and normal print variance (heather fabric shifts, ±0.5″ placement, fabric texture vs flat mockup) are not refundable. The full tolerance breakdown lives in the Refund Policy under Mockup Tolerances — worth one read so there's no guessing later.

CreateMay 7, 2026

Canvas drawing got real tools

The canvas — where you sketch your idea and the AI takes it from there — used to be a single line tool. Now it has proper brush size control, a curated color palette, and full undo/redo so you can iterate without starting over. The generating overlay was also redrawn and now respects your reduced-motion preference if you have one set.

PolishMay 7, 2026

Faster everywhere + onboarding refinements

A bundle of speed and polish improvements that you'll feel without noticing them individually. Pages start loading the moment your mouse hovers a nav link, so by the time you click, half the work is already done. Feed images use modern lazy loading, the scroll is smoother on long feeds, and a small in-process cache means opening the same design twice loads instantly. On the onboarding side: the Skip button is clearer about what gets skipped, your generated avatar shows up in the navbar and profile immediately (no refresh needed), and the SVG preview tiles for the art-style picker render reliably now.

PolishMay 2, 2026

Smoother create page, calmer feed grid, general bug fixes

Loading states across create now share one visual language — the overlay, every action button, and the cross-page progress chip all speak the same vocabulary, so it's always obvious what's happening. The feed grid now sizes each tile to its image's natural proportions (no more cropped or oddly-tall cards), with a quiet shimmer while images load and a smooth fade-in once they land. The feed sidebar lost the Browse-by section it didn't earn, the credit balance now updates the moment you spend or earn, and the pricing page CTAs read as proper buttons. Plus a round of small bug fixes — including the Customize page no longer bouncing you back to Create when you've generated something.

FeedApril 27, 2026

Inspiration Gallery + Art-of-the-possible reframe

The /feed page now reads as two distinct surfaces: the Designs tab is the inspiration gallery (find a style you love and remix it), the Products tab is the art-of-the-possible (see how a design looks on real merch). Tile hover ships a calmer one-CTA layout — Use Idea on Designs, Make this on Products, plus a quiet Put-on-a-product icon button.

NavigationApril 27, 2026

Sidebar carries the full taxonomy

On /feed and /create the marketing top-nav is hidden — the sidebar now carries Primary Nav, Discovery (History / Favorites), Browse-by Categories, and Recent Updates. Search lives at the top with a global ⌘K shortcut, share + credits anchor at the bottom.

CreateApril 22, 2026

Draft persistence + recent-image rehydration

Refresh /create and your prompt, model, and last result are still there. Clicking a Recent Images thumbnail re-loads its prompt back into the panel. No more lost work between tab swaps.

AIApril 18, 2026

Pablit Vision Pro 2 is the default model

Four tiers — Fast (3 cr), Standard (5 cr), Pro (20 cr), Thinking (8 cr) — covering everything from quick exploration to print-quality hero shots. Native batch up to 10 variations per generation, sizes up to 3840px, and excellent typography rendering across the higher tiers. Older utility models stay in place for upscale, edit, and background-removal flows but are off the user-facing picker.

Want to see what shipped before this list? Check the commit log.Back to the feed